Showing posts with label Special Object. Show all posts
Showing posts with label Special Object. Show all posts

Thursday, April 1, 2010

Black Lantern Special Object for Midnight releases!


Kelly from BuyMeToys.com just sen this over a short time ago.  (She assures me she will have a better pic in a bit).  These are for retailers to use with release night parties.  

more details as they come.

Update: text

Light Object, Continual.

During your turn, whenever an opposing character within 4 squares of this object is KO'd you may heal 1 damage on a single friendly character within 4 squares of this object1!

Point Value: 0

Friday, December 4, 2009

Print and Play - straight from the new RA

Yes, that rhymes...so what. No editorializing from me just verbatim what has been stated about this game changing new policy.

Check with local venues to see their take.

Directly from New (old) RA, Norman Barth on HCRealms:

Howdy folks and how about... Print and Play!
Hey folks, it's good to be back in an official capacity. For the most part, expect my participation online to be similar to how things were in the old days. Most of the time there are a number of competent people who answer rules questions way faster than I can. I have no interest in going through threads simply to certify clearly obvious correct answers to questions. On the other hand, if a rule seems to be in doubt or is unclear, I will be as proactive as possible to post a clear ruling. In some cases, a question may not be something I can answer until I discuss it with the appropriate WK folks. In those cases, I'll maintain a posting of questions I have outstanding and will follow up with answers (to my central post as well as the thread it originated from) as soon as I can.

Recently, a number of feat and battlefield condition cards were posted to the
Heroclix Hammer of Thor Gallery. The timing of them was a little early, but they are indeed the cardboard that was designed to accompany the Hammer of Thor release. While the original release model only made these available through booster pulls, for the new release we wanted to introduce "Print and Play". The new WizKids is taking a new approach when it comes to the cardboard elements of the game. The same ruling we had in terms of character cards we are now applying to feats, battlefield conditions, and special objects. Players should feel free to print the items and use those in their tournaments.

With this great power comes new responsibilities. A legitimate concern with a "Print and Play" policy is that someone may use their computer talents to create a slightly modified version of a card and try to pass that off as a legal card. Players should be aware that this is completely unacceptable. Any player caught using a modified printout of a legitimate WizKids card will be banned from play. At a local level, players should expect that their judge will verify printouts to ensure the game is being played correctly. At high level tournaments, we've always used the "if you catch your opponent cheating, you get a win" method and I expect that, along with random spot checks by judges, will curb any concerns there.

As I work out where and how I'll be posting rules updates, updated Player Guides, collections of open rules questions, and so on, expect to hear more from me. For now, avoid taking knock back and may all your rolls be crit hits.

Friday, November 27, 2009

Holiday treats from Wizkids! Oh yeah, some news about some game too...

Wizkids' Website had a great message from friend of the game (and Wizkids honcho) Justin Ziran, just in time for the holiday.

Introductions, Updates and a Turkey


He covers the basics of what is going down at the new Wizkids HQ in Hillside, some insights into other product lines return, and potential new lines that may come from the union of NECA an Wizkids.

At the end of the article (really, go read it it full of good stuff) there is a fun little peice for folks to use at home: The Turkey!

This bird is a potent 5 poultry for just points. He possesses the Special Power Food Coma.
Food Coma (tryptophan) Turkey can use Incapacitate as a close combat attack targeting all adjacent characters. After that action resolves, deal one damage to Turkey for each character targeted this way.
That a good trick for just 5 points. Finding ways to maximize the effect the bird has on the battlefield could include adding something keep him from taking damage (like the Life Model decoy Feat) or controlling the battle field so he can spring his Incap attack on as many vulnerable foes as possible.

Wizkids used another popular information outlet, their Facebook Fan page (you're a fan of Wizkids, right?), the Turducken Special Object.


The Turducken (proof that Paula dean is in league with Dr. Doom) is an Immobile Object that can't be destroyed by an attack. But a character with no Action Tokens who is adjacent to the Turducken can be given a Power Action to remove it from the game. That's a power tool when fielding a Stealth reliant team (or to help counter the stealth of your opponent) bu having a piece of hindering terrain that can't be taken out of the game without sacrificing the action of a completely action token free character.

Check with your local Venues to see it they have ant events where these pieces can be fielded.

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